Stebėti
Seiji Isotani
Seiji Isotani
Visit. Professor of Education, Harvard University | Prof. of Comp. Sci., University of Sao Paulo
Patvirtintas el. paštas gse.harvard.edu - Pagrindinis puslapis
Pavadinimas
Cituota
Cituota
Metai
A systematic mapping on gamification applied to education
S de Sousa Borges, VHS Durelli, HM Reis, S Isotani
Proceedings of the 29th annual ACM symposium on applied computing, 216-222, 2014
6272014
The dark side of gamification: An overview of negative effects of gamification in education
AM Toda, PHD Valle, S Isotani
Researcher links workshop: higher education for all, 143-156, 2017
3322017
Mineraçao de dados educacionais: Oportunidades para o brasil
R Baker, S Isotani, A Carvalho
Revista Brasileira de informática na educação 19 (02), 03, 2011
2832011
Applications of ontologies in requirements engineering: a systematic review of the literature
D Dermeval, J Vilela, II Bittencourt, J Castro, S Isotani, P Brito, A Silva
Requirements engineering 21, 405-437, 2016
2502016
Analysing gamification elements in educational environments using an existing Gamification taxonomy
AM Toda, ACT Klock, W Oliveira, PT Palomino, L Rodrigues, L Shi, ...
Smart Learning Environments 6 (1), 1-14, 2019
1982019
Educational Data Mining: A review of evaluation process in the e-learning
MW Rodrigues, S Isotani, LE Zarate
Telematics and Informatics 35 (6), 1701-1717, 2018
1922018
Dados Abertos Conectados
S Isotani, II Bittencourt
Novatec Editora 1, 176, 2015
1912015
Using erroneous examples to improve mathematics learning with a web-based tutoring system
DM Adams, BM McLaren, K Durkin, RE Mayer, B Rittle-Johnson, S Isotani, ...
Computers in Human Behavior 36, 401-411, 2014
1532014
The bright and dark sides of gamification
FRH Andrade, R Mizoguchi, S Isotani
Intelligent Tutoring Systems: 13th International Conference, ITS 2016 …, 2016
1512016
An ontology engineering approach to the realization of theory-driven group formation
S Isotani, A Inaba, M Ikeda, R Mizoguchi
International Journal of Computer-Supported Collaborative Learning 4 (4 …, 2009
1462009
Gamificação aplicada à educação: um mapeamento sistemático
SS Borges, HM Reis, VHS Durelli, II Bittencourt, PA Jaques, S Isotani
Brazilian Symposium on Computers in Education (Simpósio Brasileiro de …, 2013
1452013
An approach for planning and deploying gamification concepts with social networks within educational contexts
AM Toda, RMC do Carmo, AP da Silva, II Bittencourt, S Isotani
International Journal of Information Management 46, 294-303, 2019
1292019
Does gamification work for boys and girls? An exploratory study with a virtual learning environment
LZ Pedro, AMZ Lopes, BG Prates, J Vassileva, S Isotani
Proceedings of the 30th annual ACM symposium on applied computing, 214-219, 2015
1262015
Affective states in computer-supported collaborative learning: Studying the past to drive the future
RCD Reis, S Isotani, CL Rodriguez, KT Lyra, PA Jaques, II Bittencourt
Computers & Education 120, 29-50, 2018
1192018
Research directions on Semantic Web and education
II Bittencourt12, S Isotani, E Costa, R Mizoguchi
1112008
A Semantic Web-based authoring tool to facilitate the planning of collaborative learning scenarios compliant with learning theories
S Isotani, R Mizoguchi, S Isotani, OM Capeli, N Isotani, ...
Computers & Education 63, 267-284, 2013
1092013
Rule-based expert systems to support step-by-step guidance in algebraic problem solving: The case of the tutor PAT2Math
PA Jaques, H Seffrin, G Rubi, F de Morais, C Ghilardi, II Bittencourt, ...
Expert Systems with Applications 40 (14), 5456-5465, 2013
1012013
A gamified peer assessment model for on-line learning environments in a competitive context
T Tenorio, II Bittencourt, S Isotani, A Pedro, P Ospina
Computers in Human Behavior 64, 247-263, 2016
982016
Does peer assessment in on-line learning environments work? A systematic review of the literature
T Tenório, II Bittencourt, S Isotani, AP Silva
Computers in Human Behavior 64, 94-107, 2016
962016
A taxonomy of game elements for gamification in educational contexts: Proposal and evaluation
AM Toda, W Oliveira, AC Klock, PT Palomino, M Pimenta, I Gasparini, ...
🏆 2019 IEEE 19th International Conference on Advanced Learning Technologies …, 2019
892019
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