Stebėti
Alessandra Melonio
Alessandra Melonio
Patvirtintas el. paštas unive.it
Pavadinimas
Cituota
Cituota
Metai
Children's emotions and quality of products in participatory game design
R Gennari, A Melonio, D Raccanello, M Brondino, G Dodero, M Pasini, ...
International journal of human-computer studies 101, 45-61, 2017
782017
The learners' user classes in the TERENCE adaptive learning system
T Di Mascio, P Vittorini, R Gennari, A Melonio, F De La Prieta, M Alrifai
2012 IEEE 12th International Conference on Advanced Learning Technologies …, 2012
712012
Gamified co-design with cooperative learning
G Dodero, R Gennari, A Melonio, S Torello
CHI'14 Extended Abstracts on Human Factors in Computing Systems, 707-718, 2014
622014
Towards tangible gamified co-design at school: two studies in primary schools
G Dodero, R Gennari, A Melonio, S Torello
Proceedings of the first ACM SIGCHI annual symposium on Computer-human …, 2014
482014
Achievement Emotions and Peer Acceptance Get Together in Game Design at School. ADCAIJ: Advances in Distributed Computing and Artificial Intelligence Journal (ISSN: 2255-2863)
M Brondino, G Dodero, R Gennari, A Melonio, D Raccanello, S Torello
Salamanca 3 (4), 2014
392014
Design of IoT tangibles for primary schools: A case study
R Gennari, A Melonio, M Rizvi, A Bonani
Proceedings of the 12th Biannual Conference on Italian SIGCHI Chapter, 1-6, 2017
372017
Gamified probes for cooperative learning: a case study
R Gennari, A Melonio, S Torello
Multimedia Tools and Applications 76, 4925-4949, 2017
352017
Designing games for deaf children: first guidelines
TD Mascio, R Gennari, A Melonio, P Vittorini
International Journal of Technology Enhanced Learning 5 (3-4), 223-239, 2013
312013
How to design games for deaf children: Evidence-based guidelines
A Melonio, R Gennari
2nd International Workshop on Evidence-based Technology Enhanced Learning, 83-92, 2013
252013
The user classes building process in a tel project
T Di Mascio, R Gennari, A Melonio, P Vittorini
International Workshop on Evidence-Based Technology Enhanced Learning, 107-114, 2012
232012
Reflection and awareness in the design process: children ideating, programming and prototyping smart objects
R Gennari, M Matera, A Melonio, M Rizvi, E Roumelioti
Multimedia Tools and Applications 80 (26-27), 34909-34932, 2021
222021
The participatory design process of tangibles for children’s socio-emotional learning
R Gennari, A Melonio, M Rizvi
End-User Development: 6th International Symposium, IS-EUD 2017, Eindhoven …, 2017
222017
Emotions and inclusion in co-design at school: Let’s measure them!
M Brondino, G Dodero, R Gennari, A Melonio, M Pasini, D Raccanello, ...
Methodologies and intelligent systems for technology enhanced learning, 1-8, 2015
212015
Evolving tangibles for children's social learning through conversations: Beyond turntalk
R Gennari, A Melonio, M Rizvi
Proceedings of the Twelfth International Conference on Tangible, Embedded …, 2018
202018
A board-game for co-designing smart nature environments in workshops with children
R Gennari, M Matera, A Melonio, E Roumelioti
End-User Development: 7th International Symposium, IS-EUD 2019, Hatfield, UK …, 2019
192019
" There Is No Rose Without A Thorn" An Assessment of a Game Design Experience for Children
G Dodero, R Gennari, A Melonio, S Torello
Proceedings of the 11th Biannual Conference on Italian SIGCHI Chapter, 10-17, 2015
172015
Towards making children independent in design
E Roumelioti, R Gennari, M Matera, A Melonio, M Rizvi
Companion Publication of the 2020 ACM Designing Interactive Systems …, 2020
162020
Co-Design with children: the State of the Art
A Melonio, R Gennari
Italy: KRBD Research Centre for Knowledge and Data. University of Bozen, 2012
162012
A board game and a workshop for co-creating smart nature ecosystems
R Gennari, A Melonio, M Matera, E Roumelioti
Methodologies and Intelligent Systems for Technology Enhanced Learning, 9th …, 2020
152020
Engaging “New Users” into design activities: the TERENCE experience with children
T Di Mascio, R Gennari, A Melonio, L Tarantino
Smart Organizations and Smart Artifacts: Fostering Interaction Between …, 2014
152014
Sistema negali atlikti operacijos. Bandykite vėliau dar kartą.
Straipsniai 1–20